Hello, and welcome to the zone of infinite stories. In this blog I will be exploring some of my, and hopefully your, favourite stories in the entirety of their depth, from video games to literature.

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New posts every Wednesday and Sunday.

Wednesday 8 February 2017

Tales from the Sunless Sea - The Third Zee Captain

First Zee- Captain --- Second Zee-Captain --- Story Continues...

     I have made some grave errors of judgement. It seems that my withdrawn lifestyle in Fallen London has blinded me to the amount of Zee-Captains there are. That does not stop me wishing only to chronicle this particular line, but in my research I have found that most Zee-Captains bump into numerous others on their travels. I would guess there are plenty though most of their lives are secret and personal and some do not last very long at Zee. This is a mistake I have had to accept, but it changes nothing.

     The Third Zee-Captain had a story of his own that goes against the  desires of the  previous two in my chronicles. After the Cavies from Pigmoat Isle sent the money back to Fallen London, it fell into the hands of a particular individual down on his luck. His name was Garrid and he was a street urchin of Fallen London - the only problem was that he grew too old for his gang to continue accepting him. Upon his first free day he was lost and unsure of his direction in life when something fortunate happened to him by the docks. A Zee-Captain newly taking port approached.
     "Oi buddy, you know who 'the hairless advisor' is?"
     "What...? No."
     "Right, well it's a fool's errand to find someone who does, so take this and go..." the Zee-Captain shoved a package toward Garrid's stomach. Garrid took it, of course, without asking any questions. He grew up on the streets and learned to always take free gifts. Even if you ought to be wary about the giver. Package in hand he ran to the nearest alley-way and opened the package of money. It was more money than he had ever seen in his life.

     Over the past month or so, he knew he was going to be booted from his street gang soon, and had also begun hearing tales of noble folks taking to the Zee, such as the philosopher Ylvanna, seeking knowledge and a place to settle. Garrid began to dream of such things. To be able to afford a small vessel and pick up a small crew and earn money, legit this time. Only with this bundle of cash in his hands did he realise that this dream could become real, however. Over the next week, he recruited some sailors with nothing to lose, he pooled their money into securing a worthy vessel he stocked up well on fuel and rations and went off on his first journey, hoping not to return for as long as he could manage.

     Naturally, his name as a street urchin had travelled further than his possibility of being a successful Zee-Captain, so first things first, he had to prove himself a legitimate non-criminal captain. There would be authorities watching him, after all. The first task he took upon himself was to grant passage to a desperate woman. Being from the streets, Garrid noticed immediately why this woman so desired passage and why others seemed to be avoiding her. So he offered her passage under her pretence that she was to be reunited with her long lost love, though he knew she was smuggling goods. He took her all the way to Vanderbight and let her ashore, knowing immediately that the authorities would check her suspicious look. He watched her get arrested and secured his place as a non-criminal Zee-Captain.

     Garrid did not shy away from battles. Rather, when he saw a creature, he hunted it down. On his first long voyage out, he took down two pirate ships, which even further aided his good-guy reputation, and travelled north to south, far and wide. Helping people felt good. He wasn't engaging in anything of the dodgy sort of his past, yet this took him a little too far. On his visit to the northern town of Whither, he spotted a woman in a green dress clearly in distress. Calling out to her in the frozen land she did not respond. Desiring to help he approached her and with a hand on her shoulder she drooped to the ground and slithered away as a giant serpent emerged from just below the icy waters nearby. The serpent threatened to eat them all and Garrid had a swift choice – fight or flight. He fled to his boat, told his crew to move as quickly as they could, though alas the serpent caught up and managed to devour a crew member before the boat sped away.

     Saddened by the event, he knew that at least he had a story to tell and that he had learned his lesson. You shouldn't try to help everyone, and sometimes running or hiding might be wiser than trying to fight everything. At least he didn't try to fight the beast. It was a long trek back to Fallen London, but once he arrived he rested a while. Having recruited an entire crew, he knew the benefit of skilled groups from his urchin life, so with increased morale and skills was his method realised.

     Garrid sought coin, and coin he made. He sold many stories and port reports to Fallen London and his voyage was one of the most successful, enlightening, and enthralling that almost any Zee-Captain had to offer. One night in Fallen London, however, he took the night off and socialised. In this night he met a fine woman, and they enjoyed each other's company more than just one night would justify. So when the time came to take to the Zee once more, the lady offered him a Locket with the only wish being that he not forget her. He did not.

     Taking to the seas for a much shorter time, Garrid ran some errands to Vanderbight and the Iron Republic and returned to Fallen London within two weeks. This time, he was met by that mistress, who admitted she was partially there in the hopes of his return and they chatted. She admitted how pleased she was that his work was not of criminal origin like mahy Zee-Captains and they agreed to meet up later that day. Maybe she had spoken too soon, however, for as soon as she left, Garrid was approached by a shady sort. The very same man who offered gift to Ylvanna offered similar gift and asked for return favours from Garrid. Old habbits die hard, as they say, and Garrid took the offer and accepted the underground request.

     Knowing his demise could happen at any time out at Zee, having been shaken by the serpent trickster and although confident of his voyage was fully aware of what was possible, he decided to take on extra measures. He took much of his coin, wrapped it up in a small pouch and went to visit one of his urchin 'brothers'. He gave him the package in confidence and asked, a promise made in blood-pact, that should the boy hear of his death, that this was to go to a woman named 'Thistle' right there in Fallen London. With that, Garrid went off, spent a wonderful night with his new love, and in the morning went off to sail again.

     To be continued...


--- Howard Sterling, Chronicler Of The Fallen London University

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